天美传媒

ISSN: 2165-7904

Journal of Obesity & Weight Loss Therapy
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Research Article

2Ability of a Game-Based Intervention to Promote Physical Activity in Mexican Children

Haua-Navarro Karime1, Moreno-Landa Luz Irene1, Rocha-Aguilar Rodrigo1, Pérez-Lizaur Ana Bertha1*, Pérez-Rodríguez Marcela2 and Meléndez-Mier Guillermo2
1Health Department, Universidad Iberoamericana, Mexico City, Mexico
2Programa de Obesidad Infantil de FUNSALUD (Obesity Program FUNSALUD)
Corresponding Author : Pérez-Lizaur Ana Bertha MC
Health Department, Universidad Iberoamericana
Mexico City, Mexico
Tel: +52 (55) 5950-4266
Fax: +52 (55) 5950-4254
E-mail: anabertha.perez@ibero.mx
Received June 03, 2013; Accepted June 25, 2013; Published June 27, 2013
Citation: Karime MC HN, Moreno-Landa Luz Irene LN, Rocha-Aguilar LN, Ana Bertha MC PL, Pérez-Rodríguez Marcela LN, et al. (2013) Ability of a Game-Based Intervention to Promote Physical Activity in Mexican Children. J Obes Weight Loss Ther 3:179. doi:10.4172/2165-7904.1000179
Copyright: © 2013 Karime MC HN, et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

Abstract

Several reports indicate that sedentary lifestyle is common around Mexican children and that public policies haven’t been enough to modify this problem. Considering the existing high prevalence of obesity in Mexico, sedentary lifestyle becomes a major interest topic in health. A program which includes ludic activities (sports and traditional children’s games), to promote physical activity was designed, executed and assessed in children that come from low-income families in Mexico City. The amount and intensity of physical activity in this sample was evaluated using Actigraph GT3X accelerometers and the results were compared with actual international recommendations. The results show that children significantly increased they physical activity counts but International recommendations for physical activity, in terms of intensity and time, were not reached during the execution of the program, even though children were engaged in ludic activities during four hours each day. The average goal achievement was only 18.01%. Our results show that our program needs modifications in its design and execution strategies in order to achieve physical activity goals. Additionally we consider that actual physical activity recommendations seem to be very difficult to reach on regular daily conditions of these children where neither school nor home environments promote healthy lifestyles.

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